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The Ghostly-Charming Puzzler Acts as the Ideal Replacement to Halloween Horror

Not every Halloween horror journey needs to scare gamers. From well-known tales for example mystery-solving cartoons to charming series including Over the Garden Wall, numerous Halloween-themed staples are enjoyable without requiring causing fear. Additionally, a growing library of spooky-cute titles with autumn atmosphere, yet without the truly terrifying intensity of terror. Gloomy Eyes was released in the fall, and acts as an superb comfortable choice to the deeply scary titles of 2025.

This title image
Visual: ARTE France, ATLAS V, Design Group, Game Company

A Unique Collaborative Solo Quest

Known as a “self-coop” brain-teaser, Gloomy Eyes unites a living-impaired child called Gloomy and a human girl known as Nena as they start an adventure to return daylight to their gloomy realm. They look resembles stylized dolls blended with the characters from a Laika film. Their light-complected and baggy-eyed appearance draws inspiration from the appearance of Burtonesque cinema, and the plot is a classic suitable for everyone tale. These two develops an strong connection over the span of the game’s multiple stages as Nena strives to demonstrate to her religious guardian that, look, possibly zombies can be friendly.

Original Gameplay Systems

This unique description comes about from the game’s world-based challenges. Once Gloomy and Nena meet, you’ll swap amidst the newfound friends to overcome obstacles and advance through the levels. Being a zombie, Gloomy cannot pass through the illumination of a streetlight, while Nena can be captured by idle zombies without a beam is focused on them.

It's necessary for them to work in tandem — well, you’ll use them simultaneously — to complete stages. Nena could adjust or temporarily shut off illumination to open routes for Gloomy, while the thoughtful boy will utilize his supernatural ability to rearrange objects in the world, opening up paths for Nena.

Gloomy Eyes visual
Image: Creators, Production Team, Design Group, Game Company

Engaging Level Design

The brain-teasers bring to mind a bit of The Gardens Between, in the manner the levels are suspended, diorama-like designs that the perspective pans around in conjunction with your characters. Gloomy Eyes’ worlds are very enjoyable, leading the duo around a amusement park and through a haunted house, including other locations. Players can use a “diorama view” button that enables you to zoom out and turn the areas, both for admire the designs and hunt for paths that may not have been apparent.

Small Challenges and Overall Experience

This represents one of the sole hiccups with Gloomy Eyes. Similar to other releases with a locked camera, occasionally it's confusing where the protagonists may or may not travel. You may need to just bump into a multiple different items to discover which ones are usable, as clues aren't consistently provided.

Nonetheless, those slight challenges don’t get in the way of a eerie-adorable fun adventure. Gloomy Eyes has a compact length, with about a few sessions worth of brain-teasers. Later levels combine subtle sneaking and dynamic sequences with the puzzle solving, as Gloomy Eyes advances to a satisfying — and slightly unforeseen — finale.

Release and Summary

Gamers steering clear of the frights of terrifying titles won’t want to miss Gloomy Eyes. You can find it on Nintendo Switch, PS5, Windows PC, and Microsoft console, and is available at a reduced price for a discount on digital platforms.

This charming title is out now on various systems and offers a pleasurable alternative for players looking for spooky entertainment without the intense scares.

About the author

Christopher Richards

A tech journalist and digital strategist with over a decade of experience covering emerging technologies and their impact on society.

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